How it is right now, the skills should be less powerful than weapons. When you spend a couple hours upgrading your weapon levels to say level 50, then someone else logs in that has weapons 20 levels lower but has a higher skill level, they steal it and you have no chance of getting it back. When you attack them you would miss everytime and it would take many hours to reach their skill level. So it only really matters to have a high skill level and steal other peoples weapons they leveled up themselves.
This i think can only be fixed by lowering how powerfull skill is. Its gotta be enough that it makes a difference but not like right now where it makes all the difference. that way it wont interfere with stealing and stealing back weapons. If you get what I mean?
Also gaining skill sucks. its slow and and boring. An abillity to buy skill or train your skills would make it more fun.
The animals are a bit too hard and it sucks when you kill say 3 animals and recieve no gold. the animals are the source of the gold in the game and you should be able to get gold from them EVERY time, especially when some injure you to near death and you have to regenerate before you can attack.
I like the sword names now to an extent. It takes 10 upgrades before I feel its really an upgrade. example: bronze to iron. having a mediocre stone sword doesn't make you feel good, and upgrading 5 levels at over 700 gold each into a weak bronze sword isn't great either. I'd just like more powerfull names, standard should be as low as it gets at levels higher than 20, or all levels all together.
The game is great and I don't feel these to be so much of complaints as suggestions to make the game better. sorry for the length